The long-awaited sequel to GSC Game World’s cult shooter game, Stalker 2: Heart of Chernobyl, has been delayed. According to the developers, the game’s release date has been pushed back from April to December.
This extra seven months of development is required to realize our goal and attain the ideal state of the game,” GSC Game World stated in a statement.
“Stalker 2 is GSC’s largest project to date, and as such, it needs extensive testing and refinement. We firmly believe that, in the context of such a project, development should proceed at a leisurely pace.” Here are all details about Stalker 2.
Stalker 2 Release Date
According to a source close to the industry, STALKER 2: Heart of Chernobyl’s postponement is merely the beginning of a trend that will continue in the months ahead.
As Giant Bomb writer and creator of No Clip Video, Danny O’Dwyer predicts that STALKER 2 will not be the last game to get a notice of a delay, in large part due to the industry still being affected by the coronavirus outbreak.
After waiting 15 years for the sequel to the first cult favorite, STALKER 2, it was initially scheduled to arrive in April.
GSC Game World, the game’s creator, revealed last week that it would have to push back the release date to later this year. Because of this, O’Dwyer believes that the gaming community should brace itself for more negative news as the year 2022 progresses.
O’Dwyer first announced the news of the STALKER 2 delay via the medium of quote tweeting. That’s the message he shared with the public, saying that they had to “adjust.”
get used to seeing these this year friends https://t.co/TcOtjptndT
— danny o'dwyer (@dannyodwyer) January 12, 2022
STALKER 2: Heart of Chernobyl will premiere on PC and Xbox Series X/S on December 8, 2022.
Stalker 2 Trailer And Characters
While the Stalker and Metro series has always had a lot of parallels, the new Stalker 2 video seems to close the gap even more. In previous Stalker games, the Zone and the dangers that inhabit it were virtually always the centerpieces of marketing.
Getting to know the people and their backstories was rushed. Instead of a group of Stalkers, the point-of-view character recounts his exploits in the Zone to a group of Stalkers over a campfire.
Bolshak, the guy who sets his radio to classical music, and an unknown visitor, who delivers an impassioned speech about the Zone, play major roles in these experiences.
More like the Metro series, which has always had a larger emphasis on individual characters, these character moments are more nostalgic.
This universe is anchored by Anna, a Ranger sniper, and Khan, an enigmatic stranger.
History of Stalker and Metro
The Stalker and Metro series share more than simply their locales or gameplay. Russian writers are the inspirations for both of these survival horror games based on literature. Stalker: Shadow of Chernobyl was developed by many people at 4A games.
The Roadside Picnic book from the Soviet Union in 1972 served as a vague inspiration for the Stalker series. Adapted to the film Stalker in 1979, it shaped the games series’ visual style aesthetic.
Based on the 2002 book Metro 2033, the series follows its source material considerably more closely in the Metro series.
Despite the time that has passed since the publishing of Roadside Picnic, many of the topics remain the same in both books. Warring human communities battle to survive nuclear fallout, monsters, and each other in both books set in a postapocalyptic former Soviet country.
The first Stalker game was launched three years before the first Metro title, although it didn’t impact the gaming community as the original Metro.
That Metro is accessible on a wide variety of platforms, in contrast to Stalker’s long exclusivity on PC, explains a lot of this. However, Stalker has always maintained a loyal fan base that is large enough to warrant the promotion of a new game 12 years after the previous one dropped off store shelves.