Slime Rancher 2, a sequel to the award-winning, smash-hit open-world spacey ranching simulator original, will continue Beatrix LeBeau’s ranching exploits. Slime Rancher 2 will be released in early 2018. While the sequel was announced as something of a surprise at E3 2021, very little information is currently available about what the sequel will look like.
We anticipate exploring an island, collecting and nurturing adorable tiny slimes of all kinds, selling their plots, and generally enjoying ourselves. But how will this sequel build on the success of the first? Is it possible that we’ll see any new slimes? Is there a new technology? Do you want more lore?
Listed below is everything we know about Slime Rancher 2 thus far.
Slime Rancher 2 Release Date
Slime Rancher 2 is expected to be launched in 2022 at the earliest. We don’t have any other information beyond that, and because this is only the second Slime Rancher game from Monomi Park, there isn’t any type of historical precedence for when the game may be released.
Slime Rancher 2, like its predecessor, will be released on the Xbox One X and the Windows PC platform. In addition, console players will be pleased to know that the game will be accessible on Xbox Game Pass on the day of release!
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Slime Rancher 2 Gameplay
Slime Rancher 2 returns to the Far, Far Range, where he encounters Beatrix LeBeau on the mysterious Rainbow Island, which lies on strange shores across the Slime Sea. In addition to the existing islands, we’ll have a fresh new island to explore, which Monomi Park describes as “painted in a rainbow array of ever-shifting hues, and its wide expanses will put [Beatrix’s] adventurous spirit to the test.” We can’t wait to get started!
After traversing the map and gathering slimes, Beatrix will bring them back to her ranch in order to grow them as her livestock. We anticipate that the gameplay will be quite similar to the original title, but that the game itself will have a completely different atmosphere.
Slime Rancher game director and CEO of developer Monomi Park, Nick Popovich, recently stated to K2C Digital that the sequel will be far larger than the first because the production team is essentially starting from scratch with the game.
“One of the reasons we had to move on from the first game is that we were literally, and I mean literally, reaching the bounds of the world,” Popovich says. “Everything in the original Slime Rancher is basically happening in the same scene to have that seamless movement between zones, and we were coming up to the physical limits of this virtual space.”
“With a sequel, everyone gets to interpret this new art that we’ve made all at once, the conversation happens all at once. There isn’t this distance between veteran players and new players,” he added.
Multiplayer features were not available in the first Slime Rancher game, and we do not anticipate that they will be available in Slime Rancher 2. Before, the development team was convinced that Slime Rancher would be a completely one-player experience, and they were right. Having said that, we’d love to see an opportunity to send mail to pals or to visit other ranches as spectators in the future. We have reason to be optimistic!
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DLC packs for the original Slime Rancher game mostly included new slime and equipped cosmetics. Even more game-changing elements, such as drones designed to help with different ranch jobs and pool party attire, and enormous storage increases, were released as free updates to the games. Slime Rancher 2 is likely to get the same treatment, with constant improvements over the course of the game’s lifespan.
Pre-orders for Slime Rancher 2 are currently unavailable, but we’ll let you know as soon as they’re available.
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