Ratchet And Clank: Rift Apart
Source: GamesRadar
Gaming

Ratchet And Clank: Rift Apart Has A 60FPS Mode

Insomniac Games has confirmed that their upcoming PS5 exclusive Ratchet And Clank: Rift Apart will have an optional 60fps gameplay mode. They revealed this bit of information during an interview with Japanese magazine Famitsu.

Ratchet And Clank: Rift Apart Will Run At 60fps On A Lower Resolution

We learnt that the game will have two different modes that players can choose from. If they want to play in 4K, they can, with the frame rate locked at 30fps. However, if players want a smoother experience, they can play it at 60fps on a lower resolution. Insomniac didn’t mention what exactly this lower resolution is.

It could either be 1440p or 1080p. I’m personally hoping it’s 1440p. Don’t get me wrong, 1080p still looks really good. However, the PS5 is a powerful, next-gen console.

Ratchet And Clank: Rift Apart
Source: Tweak Town

Insomniac Is Offering Similar Options With Spider-Man: Miles Morales

Higher frame rates are extremely taxing on any system, but I’d like to think that Sony has managed to pack in enough juice to push the game to 1440p at high frame rate. Even if it does end up being 1080p, it won’t matter as long as the game is great. It does look really pretty.

Ratchet And Clank: Rift Apart is far from the only game that’s giving players this choice, too. In fact, Spider-Man: Miles Morales, the other PS5 exclusive that Insomniac is working on, also has similar options. That game features a performance mode which allows the game to run at 4K/60fps.

Spider-Man: Miles Morales
Source: Entertainment Weekly

The Demon’s Souls Remake On PS5 Also Has A Higher FPS Mode

Additionally, Bluepoint Games’ Demon’s Souls remake is also going to feature similar graphical options. Console games used to run at a single frame rate and resolution across the board. However, with the mid-generation upgrades from the PS4 Pro and Xbox One X, games started offering more options.

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Both of these consoles were essentially beefier versions of the base PS4 and Xbox One. So, it made sense for developers to let players choose how they wanted to use that extra power.

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