In the aftermath of the PlayStation 5 Future Of Gaming event, we’re getting a lot of additional information. This time, it’s about the PlayStation 5’s user interface. Based on some patents we’d seen in the past few weeks, we were expecting a layout that is quite similar to the PlayStation 4’s user interface.
PlayStation 5 UX Designer Talks About New UI
However, according to Matt MacLaurin, PlayStation’s vice president of UX design, it’s not going to be that similar. In some comments on his LinkedIn page, he spoke in more detail about what they have planned for their next-generation system.
“A little more pragmative, but a 100% overhaul of PS4 UI and some very different new concepts,” he wrote.
PlayStation 5 UI Will Be A “Subtle Evolution” Of PlayStation 4 UI
“It’s a very interesting evolution of the OS; more subtle than flashy but no pixel is untouched. As it’s UI it’s practical first, but it’s a whole new visual language and a complete rearchitecting of the user interface,” he added further.
I really like the PlayStation 4’s user interface as it is. It’s nothing extraordinary, but it works. All of your PS4 games are arranged in a row. It can get a bit chaotic, but you can organise them all into folders. If you’re connected to the PlayStation Network, you get more details about the games below their icons.
PlayStation 5 Should Be Easy To Navigate
You can also go from one end of the menu to the other by either pressing L1 or R1 on your PS4 controller. All-in-all, it works really well. The idea that the PlayStation 5’s user interface will be a subtle evolution of that system bodes well for us.
I don’t quite understand how it’s a subtle evolution and a 100% overhaul of the PlayStation 4’s UI at the same time, though. We’ll figure it out when they show it to us properly.