An industry insider is claiming that Microsoft and 343 Industries are considering cancelling the Xbox One version of Halo Infinite. ResetEra user sponger is the source of this rumour. VGC’s report on this rumour mentions that sponger is a mod-verified user on ResetEra who has accurately leaked information about first-party Xbox games in the past.
Industry Insider Claims Halo Infinite May Not Launch On Xbox One
“Microsoft/343i is currently very busy with idea of dropping Xbox One support for Halo Infinite. Even idea to postpone it to early 2022 is on the table. It’s pretty messy up there with decisions but they are convinced that they need to make best Halo game ever,” wrote sponger.
Performance Issues May Be Behind Microsoft Cancelling Halo Infinite On Xbox One
They also mentioned that the Xbox One’s technical limitations may be why they’re considering this. They’re claiming that Halo Infinite is having performance issues at 900p resolution on the Xbox One. This is far lower than the 1080p standard that we’ve come to expect from current-gen consoles.
Microsoft and 343 Industries is apparently considering changes to the SlipSpace engine, which they built specifically for this game, to improve performance.
It’s worth reiterating that this is only a rumour at this point. Neither Microsoft nor 343 Industries have said anything which indicates that they intend to do this. That said, they did delay the game’s release to 2021. So, it’s possible that Halo Infinite may go through more changes before it eventually comes out.
Microsoft Has Spoken Frequently Of Cross-Gen Support
Personally, I don’t think this is going to happen. Microsoft has stated multiple times that all their first-party titles will be cross-gen compatible for the first two years of the Xbox Series X’s release. They’ve also promoted programs like Smart Delivery, which let players upgrade to the next-gen versions of their games for free.
So, considering all of that, I can’t see them reversing course on cross-gen support. It’s especially difficult to imagine that they’ll do it when a marquee franchise like Halo is involved. I think the other possibility that sponger mentions, that they may even delay the game to 2022, is far more likely. One would assume that this added development time would let them iron out the kinks for Halo Infinite’s Xbox One version.