Assassin’s Creed Valhalla: Game Director Talks Brand New Progression System, Conflict-Free Options

Assassin’s Creed Valhalla is grabbing a lot of attention, and for good reason, too. The previous Assassin’s Creed games, specifically Origins and Odyssey, marked a huge shift in direction for the series. Now, the Assassin’s Creed Valhalla director, Ashraf Ismail, is talking about the things they’ve learnt from those games, and the things they’re changing.

Assassin’s Creed Valhalla May Address Odyssey’s Progression Issues

The most interesting change going from Assassin’s Creed Odyssey to Valhalla has to be the progression system. Odyssey’s progression got a lot of flak from fans. Mostly because it was locking people out of main story missions with a level cap. This forced them to do side quests before they could progress with the campaign.

That, combined with the fact that Ubisoft was selling an XP booster for $10 rubbed people the wrong way. This booster increased the amount of XP players would get for completing the mission by 50%. However, all of this is going away for Assassin’s Creed Valhalla.


Assassin’s Creed Valhalla Will Have A Power System

“So we’ve reflected a lot since Origins on progression and what that means for players, and we have a new take on progression in this game,” said Ismail, in an interview with Kotaku. “We have more the concept of power, power that is gained through, let’s say, the player gaining skills.”

Now, he didn’t say anything about monetization, so they may still have plans for some kind of booster pack. However, things are changing for Valhalla, so progression may feel less predatory.

 Lets You Negotiate With Some Enemies

The game’s also apparently going to give you some non-violent options to get through the missions. “When you set out into the world, to go after whatever that is, you get embroiled into politics. You get caught up into a journey. We give options within that. So sometimes, yes, it means that you can, let’s say, negotiate to resolve something,” said Ismail.

Quite a departure for a series that has the word “Assassin’s” in the title, but it could be cool. Ismail does go on to clarify that Assassin’s Creed Valhalla will still have a lot of battles, though.



“I will say: this is an Assassin’s Creed game. It is a Viking fantasy. It has got a lot of battles, and there are a lot of enemies where there’s just no negotiating.” Now that’s what I like to hear.

It is coming out in late 2020 for PS4, PS5, Xbox One, Xbox Series X and PC.

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